This example creates a map with drawing tools enabled.
Read the documentation.
// This example requires the Drawing library. Include the libraries=drawing // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing"> function initMap() { var map = new google.maps.Map(document.getElementById('map'), { center: {lat: -34.397, lng: 150.644}, zoom: 8 }); var drawingManager = new google.maps.drawing.DrawingManager({ drawingMode: google.maps.drawing.OverlayType.MARKER, drawingControl: true, drawingControlOptions: { position: google.maps.ControlPosition.TOP_CENTER, drawingModes: ['marker', 'circle', 'polygon', 'polyline', 'rectangle'] }, markerOptions: {icon: 'https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png'}, circleOptions: { fillColor: '#ffff00', fillOpacity: 1, strokeWeight: 5, clickable: false, editable: true, zIndex: 1 } }); drawingManager.setMap(map); }
<div id="map"></div>
/* Always set the map height explicitly to define the size of the div * element that contains the map. */ #map { height: 100%; } /* Optional: Makes the sample page fill the window. */ html, body { height: 100%; margin: 0; padding: 0; }
<!-- Replace the value of the key parameter with your own API key. --> <script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk&libraries=drawing&callback=initMap" async defer></script>
Try it yourself
You can experiment with this code in JSFiddle by clicking the <>
icon in the
top-right corner of the code window.
<!DOCTYPE html> <html> <head> <title>Drawing Tools</title> <meta name="viewport" content="initial-scale=1.0, user-scalable=no"> <meta charset="utf-8"> <style> /* Always set the map height explicitly to define the size of the div * element that contains the map. */ #map { height: 100%; } /* Optional: Makes the sample page fill the window. */ html, body { height: 100%; margin: 0; padding: 0; } </style> </head> <body> <div id="map"></div> <script> // This example requires the Drawing library. Include the libraries=drawing // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing"> function initMap() { var map = new google.maps.Map(document.getElementById('map'), { center: {lat: -34.397, lng: 150.644}, zoom: 8 }); var drawingManager = new google.maps.drawing.DrawingManager({ drawingMode: google.maps.drawing.OverlayType.MARKER, drawingControl: true, drawingControlOptions: { position: google.maps.ControlPosition.TOP_CENTER, drawingModes: ['marker', 'circle', 'polygon', 'polyline', 'rectangle'] }, markerOptions: {icon: 'https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png'}, circleOptions: { fillColor: '#ffff00', fillOpacity: 1, strokeWeight: 5, clickable: false, editable: true, zIndex: 1 } }); drawingManager.setMap(map); } </script> <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing&callback=initMap" async defer></script> </body> </html>